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Old Nov 27, 2007, 05:57 PM // 17:57   #61
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/signed

cause now I'm finally willing to try it
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Old Nov 27, 2007, 06:25 PM // 18:25   #62
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If they plan to do something like that, it should be another title and would need more XP.
I don't have survivor and I'm not planning to get it, but I'm sure people with the title would be disappointed, if they made it available to every single character, that has already died.
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Old Nov 27, 2007, 06:56 PM // 18:56   #63
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How about improve on the idea of XP since last death: Don't change Survivor (so the ppl w/ LS can't whine about it), but instead make a new title with the XP since last death idea that cannot be attained if one has LS or LDoA, so long as Survivor and Indominable Survivor don't conflict with it. That way we keep the "presige" of LS, and keep people from having more than 1 maxed xp-dependant title, to keep the KoaBD title track on a level playing field.
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Old Nov 27, 2007, 10:07 PM // 22:07   #64
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/signed, and I restate a point made earlier about people with LDoA. I don't believe it to be fair to give them the chance to do that.

It would have to be restartable from any point on the title track, except for when you hit LS. From there, you shouldn't be able to set the title back to 0, for safety precautions.
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Old Nov 27, 2007, 10:25 PM // 22:25   #65
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/signed

Would be really nice.
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Old Nov 27, 2007, 11:52 PM // 23:52   #66
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Quote:
Originally Posted by Sixpak_Of_DOoH
/Signed

I'm not going to delete a character with 20 titles just to get the LS survivor Title. They should have the title where the title bar resets every time you die. That's an easy way to keep track of it.
honestly i like this idea the best of all of them, even my own, acttually this idea is perfect.

but 90% of the people with the title couldn't survive a fight that goes badly, and i think that's a better test of being a ''survivor'', but that's just my views.

so ANET just let the title seekers get all your titles and make everyone happy beside the people who think getting a title (they all called simple to get) would ruin the game somehow.
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Old Nov 28, 2007, 12:38 AM // 00:38   #67
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that idea is terrible =P
seriously, If that were implemented, the best way to get survivor would then be; to finish all quests available(but don't accept the reward) get a few exp, only whats necessary to get the exp from the quests, then accept all the rewards.

I gotta say, its heartbreaking to have to delete a character with a large amount of input of your time, and personally i like this idea:

Quote:
Originally Posted by theblackmage
Don't change Survivor (so the ppl w/ LS can't whine about it), but instead make a new title with..... that cannot be attained if one has LS or LDoA, so long as Survivor and Indominable Survivor don't conflict with it. That way we keep the "presige" of LS, and keep people from having more than 1 maxed xp-dependant title, to keep the KoaBD title track on a level playing field.
afterthought:
I wouldn't have the title work the way it was stated, but i like the idea of another mutually exclusive title that can be accessible without character deletion.

Last edited by wu is me; Nov 28, 2007 at 12:41 AM // 00:41..
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Old Nov 28, 2007, 01:21 AM // 01:21   #68
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Quote:
Originally Posted by Tora Mara
Quote:
Originally Posted by Sixpak_Of_DOoH
/Signed

I'm not going to delete a character with 20 titles just to get the LS survivor Title. They should have the title where the title bar resets every time you die. That's an easy way to keep track of it.
honestly i like this idea the best of all of them, even my own, acttually this idea is perfect.

but 90% of the people with the title couldn't survive a fight that goes badly, and i think that's a better test of being a ''survivor'', but that's just my views.

so ANET just let the title seekers get all your titles and make everyone happy beside the people who think getting a title (they all called simple to get) would ruin the game somehow.
I agree with both of you. That's a good way to do it, and I'm sure most people couldn't survive a fight gone bad either. And I don't count mapping out as surviving. :P

So yes, I like that system, providing you can keep your level 1 or 2 title. Some people would be happy just having the first level title.
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Old Nov 28, 2007, 06:30 AM // 06:30   #69
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Quote:
Originally Posted by StelardActek
You're right, Cyclades of Knossos. Since I started this thread it's occured to me that 10p is rather low for this. It should be at least as much as the cost of specing a new character with armour, runes, and skills (probably via tomes). Skill points, gems, lots of platinum are all fair game (though not too much platinum, hopefully. I've never had more than 50p at any one time).
And I like your idea. However, two things with it. Firstly, it's more effort for ArenaNet to impliment than a simple reset, so is less likely to be done; it's even more effort for them than Tora's idea. Secondly, I never thought this should reset your death count. After all, there's no reason it has to. The title could be easily enough modified to record your deaths and XP at the time of the reset, and work out your survivor XP from the difference between your XP at the time of the reset and the current value, and to halt progress if your deaths count increases. Take a carreer programmer's word on this; it's simple. Not as simple as resetting the death count, but I have a strange attraction to knowing how many times I've actually died.
Heh, I have no programming experience so I will certainly have to take your word for it.

Simple is always best.

My thoughts were just that if Anet had some kind of further expansion up their sleeves, this is an area they could get creative with. Getting creative tends to stop people who would normally whine about the change - from whining. Then it's a win win for everybody if title current survivor title holders get to go to some superduper new area before us.

Hey some of these other suggestions are great too. Whatever gets us to having this become a reality.

Last edited by Cyclades of Knossos; Nov 28, 2007 at 06:34 AM // 06:34..
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Old Nov 28, 2007, 08:48 AM // 08:48   #70
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/notsigned

Sorry if its already been mentioned(I read most but not all of the thread), but why not just make it account based? I was told that the survivor title was originally meant as a nod to a mode in Diablo 2 where if you die once you had to start over from the beginning of the game. If you made it account based then you could just start a new character, get the title and then switch back to your main. I mean come on, with that you could have a level 1 character wearing the Legendary Survivor title, that alone should be enough lol
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Old Nov 28, 2007, 08:54 AM // 08:54   #71
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Quote:
Originally Posted by Laughing Bat
Sorry if its already been mentioned(I read most but not all of the thread), but why not just make it account based? I was told that the survivor title was originally meant as a nod to a mode in Diablo 2 where if you die once you had to start over from the beginning of the game. If you made it account based then you could just start a new character, get the title and then switch back to your main. I mean come on, with that you could have a level 1 character wearing the Legendary Survivor title, that alone should be enough lol
While you said 'not signed', this sounds more like support of the general principle we're going for here.
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Old Nov 28, 2007, 09:22 AM // 09:22   #72
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/notsigned

My main and almost only character I play except for the ones i make for pvp doesn't have survivor and I can live with it, if you can't thats too bad there's plenty of other title you can grind. And yes I mean grind, if you were doing it for the challenge it wouldn't matter on what character.
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Old Nov 28, 2007, 11:30 AM // 11:30   #73
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Can't say I agree with this, I can see where your coming from though. But the whole point of survivor is to get it without dieing once from the start, you can' just pay someone in real life to reset your death count :P, and then you'd have everyone resetting the death totals and getting this title.
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Old Nov 28, 2007, 11:51 AM // 11:51   #74
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Quote:
Originally Posted by Killy D
Can't say I agree with this, I can see where your coming from though. But the whole point of survivor is to get it without dieing once from the start, you can' just pay someone in real life to reset your death count :P, and then you'd have everyone resetting the death totals and getting this title.
Did you actually read this? I've said several times that I don't think the death count should be reset.
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Old Nov 28, 2007, 12:21 PM // 12:21   #75
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Regardless wether the death counter gets set to 0 or not, you can't get the survivor title on a character that has already died, doesn't make sense to me. If you want the title then make a new character and don't die till you get 1,337,500 xp. Thats what I did, the whole point of Guild Wars is to play the game and have fun, some people have suggested this idea to get Legendary Survivor because the character they created died before the survivor title came into effect, and they have the People Know Me title, well why don't they just re make a character and do it all over again, thats what i'd do.
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Old Nov 28, 2007, 01:33 PM // 13:33   #76
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Quote:
Originally Posted by Killy D
Can't say I agree with this, I can see where your coming from though. But the whole point of survivor is to get it without dieing once from the start, you can' just pay someone in real life to reset your death count :P, and then you'd have everyone resetting the death totals and getting this title.
scenario:
for survivor title, we all know if you start afresh, you can delete said character anytime it dies, because you are only working on the survivor title. and you don't go to the trouble of doing the other stuffs like pre title characters did. that is why you can delete it and make a new one, to be fair. once your character dies, if its a monk, you cannot make another monk to get the survivor title. according to your logic that the character cannot be reset, thus deleting and re-creating another is also a reset.
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Old Nov 28, 2007, 02:51 PM // 14:51   #77
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Ok well I have no idea what your trying to say. All i'm saying is, once a character has died, it can't get the survivor title. The whole point of the Survivor title is to make a new character that gets 1,337,500 xp without dieing once. If you die then re make the character again or don't bother.
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Old Nov 28, 2007, 02:52 PM // 14:52   #78
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Great point from pumpkin there, most people who go for survivor on a new char end up reseting and starting again.

You cant say it cheapens it if people who dont want to delete their main char get to try it. Already you can just keep trying over and over till you get it.
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Old Nov 28, 2007, 03:08 PM // 15:08   #79
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/notsigned

QQing ftl
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Old Nov 28, 2007, 04:20 PM // 16:20   #80
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/notsigned Bad idea. You can't have cake and eat it.
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